Forest Stories will have agents moving between locations so I thought I'd learn more about Unity navigation. I'd used it with my previous project but only to move a selected agent to the tile I clicked on so which was pretty easy. For Forest Stories I wanted to learn how to have agents follow roads, so that's what I did!
I've started working on a game in Unity. I want to learn more about Unity, and I don't want to commit to a full game idea because it'll inevitably get complicated while I'm still just learning how to do basic things. Like my last project, I want a simple idea that I can work on and not feel like a failure if I don't complete it.
In August 2019 I started learning Unity by creating a small tactical turn-based combat game. Think an incredibly simplified XCOM. I would love to make an actual game that mimics XCOM's combat but this project was only ever meant to be a prototype to teach me the basics of Unity and it accomplished that quite nicely. I got pretty far with the project and now that I've started a new one I've decided to write down the lessons I learned.